![]() Maybe printer was nerfed enough already and it doesn’t need to cost BC. At the same time, the BC/coin conversion rate is really low so it could cause people to just let it stay at whatever epic skill maintains it at, which would probably be at yellow. The idea is to make the player think better about how often to charge their battery, and if you put a low price like 5 it won’t really do the job. Maybe I exaggerated on printer charging price. Is there anything I missed? Anyway I think those are really cool please implement soon~ Leaving the game idling for more than 12 hours reduces exp gain by half. Whenever you close the game you’ll lose 25% exp next time you open it. Whenever a day passes you lose 10% of the current exp. You can’t revive your pet before level 9000. ![]() If health is higher than 50 there is 20% chance it’ll lose 2 health when it decreases once fullness is 0. If fullness is lower than 100 there’s 20% chance it’ll lose 1 health when it loses fullness. Pet gains health when fullness decreases only if fullness is higher than 150. Trading career exp is locked until level 5000. All of the 500% career boosts you gained are removed, and are converted into buyable boosts (buyable with BC). Maximum bar speed is 150%, 75% for idle mode. White name limit is increased to 3000 and red name is increased to 6000. Dying makes you lose 2 arena levels and 10% pixels and CM. Bosses are 50% less likely to drop stat items, and IX and GC don’t give any. ![]() You stop picking up loot automatically after leaving the game for more than 10 minutes. Buyable cap for stats is 50% of normal cap. To unlock a piece you need to pay 100m CM and 1b pixels. Lolmarket has a negative “natural bias”, instead of the positive one it has normally. Opponents with random decks are guaranteed to have 2 upgraded Awesome Faces. Enemies in DM start with items and extra 50 pwnts. Stadium opponents have +10 for every stat. Breeding gives half the normal seed amount. Whenever a tree expires you lose 5 plot exp. Getting a perfect click streak higher than 5 instantly breaks button and makes next 100 clicks not give anything. Multiplier resets every time button breaks. Disable auto-clicker for Button Machine. Every time you use it you get a 10 energy penalty. Once unlocked, opening a box costs 100 BC. Lock all mystery boxes until you reach level 5000. Hey, let me suggest some improvements for impossible ascension too.
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